Historical Miniature Wargaming, Military History, Plastic Army Men, & slush cast soldiers. Figures from Airfix, Italeri, Giant, Revell, Pegasus, Dapol, HaT, Ykreol, Imex, Orion, Strelets, and Roco Minitanks, Trident and Fidelis Models; as well as wargame rules. I also enjoy 54mm & 60mm Toy Soldiers from Tim Mee, Ideal, MPC, and Marx Toys! I have collected toy soldiers for over 55 years. You can eMail me at BunkerMeister45@aol.com
Friday, December 13, 2013
Weather and Night
visual combat may not occur in clouds, or fog.Aircraft that are not rated as all weather capable take one hit die
every turn that they fly in a storm.Combat may take place at night only if the target has been illuminated
by flares, searchlights or radar.Aircraft can take off or land at night only if they are night fighter,
transports, or level bombers.The runway
must be lighted.
combat may be conducted if bad weather prohibits visual combat.Early radar allows combat to take place at a
+10% bonus.Improved radar allows combat
to occur with a +20% bonus.Modern radar
allows combat with a +35% bonus.
Attacks at Night
level bombers to be able to conduct attacks at night, pathfinders are needed to
illuminate the target.Bombing is done
on the B chart, if illuminated, on the D chart if it is not.Transports may drop parachutes if the drop
zone is lighted.Night fighters, level
bombers, and modern day/night capable aircraft do combat at night
out of the Sun
0500 the sun is directly east, at 1200 hours the sun is directly south and at 2000
hours it is directly west.To simulate
this, make a model of the sun and move it along the wall.
that attack from out of the sun make the attack as an ambush.To attack from out of the sun, the firer must
be higher than the target, and must be between the target and the sun.The sun covers a 90-degree arc measured off
the centerline of the aircraft.The
exception to "Ambush Fire" is that air superiority fighters equipped
with modern radar will always be allowed return fire.
1944 to 1945 Japanese aircraft may be designated as a Kamikaze mission prior to
take off.An air superiority aircraft
must accompany each Kamikaze plane.A
Kamikaze aircraft will do four times the normal damage.
bail out like pathfinders.A card is
made for every crewmember.These cards
are then dropped as if they were pathfinders.The drop zone point is where the plane was when it was hit.Aircrew adjusts down one percent bracket for
casualties on rough terrain landings.Aircrews are armed with a pistol, colored smoke, and signal flares.
aircraft that are shot down will impact at a location straight ahead from the
direction of travel, at a distance equal to the speed in one phase.Damage on the ground will be equal to a
500-pound bomb for every piston engine, 1000-pound bomb for every jet engine,
and 2000-pound bomb for every rocket engine.
water missions will have crews with life vests.Single seat navy aircraft have a one man rubber rafts that drop with the
crewman.Aircraft that carry crews of up
to three men will drop a one may raft with each crewman.Larger aircraft will have one raft for every
10 crewmen or passengers.Rafts larger than
one man will drop as if they are another crewmember.