Sentry
Alertness
At
night one sentry is on duty for every platoon sector in military zones. Essentially, one man out of every fifty will
be on guard duty. In addition, every
headquarters, company level and above, will have a CQ duty staff, with one
additional sentry, per command level. The
command staff will be a sergeant of the guard at company level, an officer of
the guard at battalion level. A company
will have one sentry, a battalion will have two, and a brigade will have three
sentries. Sensitive areas, nuclear or
chemical, may have additional sentries.
In
garrison, units have sentries out from 2000 hrs, until 0600 hrs. Between the hours of 0700 and 1900 hrs, there
are sentries only at headquarters and sensitive areas. In war zones, sentries are out only from 2200
hrs, to 0400 hrs. After that, or when on
alert, normal conditions apply. One
sentry may be stationed in each platoon area between dusk to dawn, to watch for
intruders. Sentry alertness, roll D%5
die per number then modify that number based on the morale of the sentry. Infiltrators skill rolls D%5 per number then
modify that number based on the morale of the infiltrators.
SENTRY
& INFILTRATOR
Sentry
Alertness each point +5%
Alarmed +35%
With a dog +35%
Within 1250m +35%
Infiltrator
Skill each point -5%
Stationary -35%
Out of line of
sight -35%
Noise muffled by
waves -35%
Radar Detection
Mountains
and hills, above three tiers, will block radar detection. Aircraft flying low level or below are not
detected by radar. Modern radar may be
mounted on AWACS aircraft and will then "look down" to detect down to
ground level. Stealth technology
aircraft cannot be detected by modern radar.
AIRCRAFT DETECTION
Detection Method Turns Warning Information Provided
Unaided
sight/hearing One Enemy approaching
Sound detection gear One Direction
of approach
Early radar One Direction & quantity
Improved radar Two Direction, quantity
Modern radar Three Direction, quantity, altitude
Sonar
Detection
Underwater
craft may be detected by sonar. Sonar
can be inside the hull of a surface craft, or may be a buoy. Sonar may also be dipped by aircraft, or
emplaced on the sea floor.
Sound Detection
Sound detection apparatus can
detect aircraft one turn away and provide direction of approach. They can be used to direct searchlights or
anti-aircraft guns. Troops can detect
sounds of gunfire at 1250m. Sounds of
engines are detected at a range of 750m.
Troops are detected at a range of 10m.
Observers
Unaided sight and
hearing observers detect low or medium level aircraft only. They can only observe in clear weather, to
detect aircraft. It gives one turn of
warning of their approach and requires one man looking in each direction.
Optics
Optics is telescopes,
binoculars, and weapons sights. Optics
work when the weather is clear, and requires four stationary soldiers. It gives one turn warning and direction of
approaching planes and approximate number of planes. Optics is used to detect planes at low to
medium altitude.
One meter range
finders are for direct fire weapons or scissors telescopes. Three meter heavy range finders are for large
vehicles, ship or emplacement mounted devices for heavy artillery. They are used both for observation and range
estimation.
Sound Detection Gear
Only works if it is
quiet, clear, sprinkling or foggy. Gives
two turns of warning, gives direction of approaching planes at low to high
altitude. Sound detection gear requires
four soldiers per station and requires three stations to triangulate readings.
Radar
Early, World War Two
Tube powered early
radar provides one turn of warning, in any weather, except snow, 1 unit with
four crewmen.
Improved, Circa 1955
Transistors provide 2
turns warning, in any weather, requires one unit with four crewmen.
Modern, circa 1955
Integrated Circuits
provide 3 turns of warning, in any weather, requires one unit with four
crewmen.
21st
Century, Circa 1990
Computer chips
provide 4 turns of warning, and can even provide 1 turn of warning against
stealth aircraft. This radar requires
one unit and two crewmen to function..
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